What I’m Reading
Shareworthy articles and content syndicated from other sites. These aren’t things I’ve written or necessarily endorse, for the record.
Facebook Is Watching Google+ Like A Hawk

The war between Google+ and Facebook is full on.
Earlier today, Facebook sent an email to press outlets announcing that it would have some new information for game developers later this evening.
Minutes later, Google+ head Vic Gundotra posted about Google’s own plans to add games to Google+.
Coincidence?
That’s very doubtful given how many Facebook employees are ex-Googlers and how cross talk in the Valley happens.
Just look at how Facebook knew about Google+ Circles last year, and rushed to get an answer out months before Google+ launched. That answer, Facebook Groups, is pretty incomplete compared with what Google launched, but the point is that these companies are like a couple of information sieves. (Unlike, say, Apple.)
In other words, every time Google+ telegraphs a big move, you can bet that Facebook already knows about it and has planned a response.
Prediction: Google+ will almost certainly improve its photo-sharing capabilities in short order. Look for Facebook to release its own mobile photo-sharing app around that time.
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See Also:
Facebook Strikes Back Against Google GamesGoogle Will Take Only 5% Of In-Game Sales — Facebook Takes 30%THE GOOGLE INVESTOR: Google’s Core Features Still Rule The Internet
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How I Made a 15-Year-Old App Developer Cry [Apps]
When I was 15, I was wearing baggy jeans, chasing girls and listening to hip hop. If I was 15 today, I’d probably do the same things but with skinny jeans on. Not Nick D’Aloisio. He’s a 15-year-old kid who makes iPhone apps. And I made him cry. More »
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Heello is Twitter for Pretending
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Exclusive: Disqus UX chief launching Pixelcloud, a web design tool for teams
Web developers and designers always need good tools for sharing ideas and works-in-progress, and Pixelcloud aims to be such a tool, with a special focus on design teams.
Pixelcloud will allow designers to share designs in progress, organize their design iterations, and collect feedback from their team members in a private environment.
The tool could be a godsend, especially for distributed teams.
Pixelcloud is the brainchild of Chris Jennings, who calls it “the perfect solution to the collaboration/feedback problem.” Jennings is currently the director of user experience at Disqus, a San Francisco-based commenting service.
“Typically, teams share feedback through email, over IM or in IRC,” Jennings told VentureBeat. “Since it’s not centrally logged, it becomes almost impossible to reference in the future. What’s more, often the same suggestions are made over and over again by different people due to the fact that the process isn’t transparent. Pixelcloud is my attempt at getting this activity in one place and offering a hub for design decisions in my company.”
“Pixelcloud is essentially an internal Dribbble,” Jennings continued, referencing the popular application that allows designers to share snippets of what they’re working on as they’re working on it, and to solicit feedback from others in the design and developer communities.
“The big difference, however, is that it’s closed to those outside of your team… This tool promotes a sense of community within design teams and allows eager product managers to keep up to date without hovering over shoulders.”
A couple of years ago, Facebook product designer Alexandre Roche wrote about a tool the company’s designers were using internally to share designs and inspirations. He called it Pixelcloud and said it had “forever changed how we work as a team … We’re never in the dark. By looking at Pixelcloud, we can see what our peers are working on and how it affects our own work.”
Facebook hasn’t taken any step toward open sourcing its home-brewed tool, but Jennings said it inspired him to create something that all web design teams can use.
“It solves a similar problem for companies that might not have the resources to build their own design collaboration tool in-house,” he said.
Disqus, Adobe, Yobongo and Zappos are currently among the 30 or so companies testing Pixelcloud. Alpha testers include other start-ups, large creative teams and even agencies. So far, Jennings told us, “The feedback has been overwhelmingly positive.”
Jennings said the most often-requested feature for the app has been a native OS X uploader. Once the finishing touches have been put on that feature, invites for the app will start rolling out.
Interested designers can sign up now for access. Invitations should start coming out this weekend, Jennings said.
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Filed under: dev, DevBeat
