Facebook recently took the wraps off its shiny new data center in Prineville, Oregon and—courtesy the Open Compute Project—we've learned the whole massive thing sounds lean, mean and relatively green.More »
Kids are leading the world’s transition to digital media.
This is in part because kids aren’t afraid of technology, and in part because kids haven’t spent years getting use to anything else.
So if you want to get a sense of where the world’s media habits are headed, it makes sense to watch what kids are doing.
The Kaiser Family Foundation did just that in a comprehensive survey released last year. Kaiser surveyed more than 2,000 families, and turned up all sorts of interesting information about the media habits of 8-18 year olds.
Kids consume a heck of a lot of media–and more all the time. Basically, if kids are awake, they're consuming media. And, increasingly, they're consuming multiple forms of media at the same time.
Kids’ print media consumption is tiny and falling.
Kids’ digital media consumption is going through the roof.
No big surprise there. What is a surprise is how little parents seem to care about this. (Or, alternatively, how much parents encourage this media consumption by consuming a huge amount of media themselves.)
In 2/3 of households, TVs are on during meals
In 75% of households, TVs are on when no one is watching them.
More than 70% of kids have TVs in their bedrooms
Only 1/3 of households have media-consumption rules
No surprise, more media is consumed in households in which TVs are always on, where there are no media consumption rules, and where kids have TVs in their bedrooms.
And, no surprise, kids who consume the most media get the worst grades (but is this cause or effect?)
The way developers are hacking Microsoft’s Kinect motion controller to lead it into all sorts of exciting new directions continues to impress. While some are using it as a musical instrument controller, others have taken it into the world of dance.
This impressive video was sent through to us from Singapore. Edwin Toh, a developer at Kinetic Singapore, expains that it was created as a marketing stunt for drinks brand F&N. “Dancers are transformed into colourful bubbles which react and replicate the dancers’ moves,” he says. “As dancers groove to the music, sounds will be triggered. Depending on which screen region the dancers move to and trigger, different pitches will be produced, leading to a unique mish-mash of creative sounds and movements.”
Beyond the fact that brands are now jumping on the Kinect hack bandwagon, what’s exciting about this video is that it looks just like a pop video but rendered in real time. If developers are doing this mere months after Kinect’s initial release, what will they be doing in a year from now?
andres32a writes “Using existing open-source Structure From Motion Libraries and incorporating a WebGL pointcloud viewer, we have created a new website called 3dtubeme.com that allows users to create and share on the web amazing 3d models using virtually any digital camera. Point clouds are dramatically denser than Photosynth, and best of all… it works on any WebGL browser!”